COM 275 Exam 3 Latest Update - Exam from Credible Source with 105 Questions and 100% Verified Detailed Correct Answers Guaranteed
4 types of models that increase self-protective behaviors - CORRECT ANSWER: 1.
Severe- shows severe consequence of risky behavior
- Vulnerability- shows ease of contracting disease
- Response efficiency- explains new protective behaviors or cure disease
- Self-efficacy-shows effectiveness of protective behavior
5 major mechanisms of behavioral effects - CORRECT ANSWER: 1) Catharsis 2)
Arousal 3) Imitation 4) Dis inhibition 5) Desensitization
A campaign is - CORRECT ANSWER: a purposive attempt
-to inform, persuade, or motivate behavior changes...-...in a relatively well-defined and large audience -...generally for non-commercial benefits to either the individual and/or society at large...-often complemented by interpersonal support
Affective or Emotional Effects - CORRECT ANSWER: -Effects may belong or short term
- Fright reactions in children
-Coping strategies help kids reduce their fears
Alcohol - CORRECT ANSWER: -Moderate evidence linking media use and drinking
-Studies focus (1) start of adolescent drinking and (2) increased consumption/drunk driving
Anti-Social Influence 1 / 3
Violent Video Game Concerns - CORRECT ANSWER: -Main public concern is
appropriateness for children -Research shows effects of video games on aggression -Short term effects-primes aggression-related scripts -Longitudinal data- repeated exposure can > aggression -Empathy and helping behaviors -Dehumanization -Desensitization (going through less shock when you see violence)
Appeal - CORRECT ANSWER: -Same social factors
- Men enjoy horror more in company of scared females
-Women enjoy horror more in company of fearless males Disposition influence is a bit different -unfavorable end for dislikes person > enjoyment
Arousal - CORRECT ANSWER: Excitement or arousal from violent TV content
enhances aggressive and anger
Atari Arcade Games (Engineer Al Alcorn) - CORRECT ANSWER: -Company's 2nd
employee
- Created pong for Atari in 1972
Average player - CORRECT ANSWER: Age: 37 years old -Gender (58% males / 42% females) -12 years experience
Behavioral Research - CORRECT ANSWER: -Media effects
- Attitudinal change
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Blogs (5 Uses of Traditional Sites) - CORRECT ANSWER: - Document life events
- Commentary and opinions
- Express deeply felt emotions
- Articulate ideas through writing
- Create and mention community forums
Catharsis - CORRECT ANSWER: Viewers vent their aggressive impulses harmlessly
through viewing TV violence
Changes in values and Attitudes - CORRECT ANSWER: Repeated exposure caused
desensitization
-Exposure to explicit sex caused:
-Less satisfaction with real-life partners
- More acceptance of premarital sex and extramarital sex
- Less desire for marriage, monogamy, and children
Children's Television Act of 1990 (recent reports) - CORRECT ANSWER: -Mandated a minimum of 2 hours of educational children's TV -Rule often by local TV stations
Cognitive Development (Piaget: 4 stages of mental maturity) - CORRECT ANSWER: 1.Sensorimotor (Birth-2 yrs)
- Preoperational (2-7 yrs)
- Concrete Operational (7-11 yrs)
- Formal Operational (11 yrs-death)
Cognitive Effects - CORRECT ANSWER: Cultivation
-Repeated exposure leads to an exaggerated view of real-life dangers
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