Project brief 5 Summary of brief 5 Market research - solution already on the market 6
Solution 1: Always wear a helmet 6
Summary of animation 6
Visual style: 7
Narrative: 7
Audio 7 Brief evaluation 7
Solution 2: Use Your Head, Wear a Helmet! 8
Summary of animation: 8
Visual style: 8
Narrative: 9
Audio: 9
Brief evaluation: 9
Market research - Software used to develop animation 10 Adobe Animate 10 Pencil 2D 10 Market research Tools used to design animations 11 Storyboards 11 Scripts 12 Mood boards 13 Possible solutions for this project 14 Content 14 Graphical type 14 Solution 1 - 2D graphics 14 Solution 2 - 3D Graphic 14 Narrative 15 Solution 1 - Informative and formal 15 Solution 2 - Informal/story-based 15 Software 16 Animation software 16
Solution 1: Adobe Animate 16
Solution 2: Pencil 2D 16
Audio software 17
Solution 1: Audacity 17
Solution 2: FL Studio 17
Solution 3: VoiceMod 17
Hardware 18 PC’s/device/s 18 Solution 1: Laptop: 8GB RAM, 2.1 GHz Quad core, 256GB SSD 18 1 / 4
Solution 2: Desktop: Intel core i5-10505 CPU @ 3.20GHz, 6 cores, 12 logical processors, 16GB RAM. 18 Solution 3: Desktop: Intel i7-8700k, Nvidia 1050Ti GPU,16GB RAM, 2TB SSD, Windows 10 19
Peripherals: 20
Microphones 20 Headphones/earphones 20 Chosen solution 21 Justification for solution 22 Content 22 Animation software 22 Audio Software 22 PCs/devices 24 Microphone 24 Headphones 24 Animation design tools 25 Feasibility study 26 Executive summary of project solution 26 Schedule risks 26 Schedule - Minimising risks 28 Legal - Risks/Minimising risks 29 Economic - Risks/Minimising risks 29 Risk tables 30 Determining project methodology 33 Animation design 34 Story idea 34 List of characters 34 Scene breakdown 34
Scene 1: A Friday in school 34
Scene 2: The following Monday in school 34
Scene 3: Montage of Ollie working for helmet 35
Scene 4: Ollie goes into school with new helmet 35
Script 36
Scene 1: 36
Scene 2: 37
Scene 3: 37
Scene 4: 38
Visual design 38 Sound and audio 39 Storyboard 40 Peer feedback for design 41 Changes made based on peer feedback 45 Specifying assets and what scenes they are used in 45 Development 47 Development stage reviews 48 2 / 4
Assets sourcing 48 Project management - Minor setback 48 Content 49 Scene 1 development 49 Project management - Successful 49 Content 50 Scene 2 development 50 Project management - Successful 50 Content 50 Scene 3 development 51 Project management - Major setback and changes made 51 Project management - decisions that were made 52 Changes that were made 52 Consequences of these changes 54 Content 54 Scene 4 development 55 Project management 55 Peer review/feedback and optimization 55 Project management 55 Content 56 Change request forms 57 Peer review/feedback/optimisation 60 Development - changes made based on feedback 63 Ensuring all scenes are in frame 63 Before optimisation 63 After optimization 64
- This image shows the same shot as previous, now with no external borders
- This image now shows that the lawn mower has been removed from the
- This image shows a new, updated, set of keyframes that are in the first scene
shown. 64 Removing lawn mower from background 65 Before optimisation 65 After optimisation 66
background. 66 Inconsistency with visual and audio timing 67 Before optimisation 67 After optimisation 68
for the speech bubble - again, these are now all consistent with the audio accordingly. 68 Implementing music 69 Before optimisation 69 After optimisation 69 Tools used during development 70 Frame rates 70 Key frames 70 3 / 4
Hiding and showing elements within animation 70 Duplicating and adding new frames 71 Camera positioning(keyframes) 72 Camera positioning 75 Scene focus point 75 Motion and movement 76 Audio 77 Project management tools and methodology used in this project 79 Animation evaluation 86 Requirements of the brief 86 Quality 87 Strengths 87 Conclusion 88 Evaluating professionalism, individual responsibility, creativity and effective self- management 89 Project release form 91 Document 91 Signed document 92
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